CryptoBlades Kingdoms (KING) was never meant to be an investment. It was built as a game token-a digital currency for a blockchain-based strategy game that promised players the ability to build villages, gather resources, and fight enemies in a world powered by blockchain. But today, it’s barely alive. If you’re wondering what KING is, the short answer is: it’s a relic. A nearly dead token from a game that lost its players, its value, and its momentum-all before 2023.
What exactly is KING?
KING is the native token of CryptoBlades Kingdoms, a Web3 game launched in late 2021 as the successor to the original CryptoBlades. Unlike its predecessor, which used $SKILL, CryptoBlades Kingdoms switched to KING as its only in-game currency. That meant everything you bought-weapons, armor, land, even energy to fight-had to be paid for in KING. It ran on the Binance Smart Chain (BSC), which kept transaction fees low and made it easier for casual gamers to join without needing deep crypto knowledge.
But here’s the catch: KING wasn’t designed to be traded. It wasn’t built to hold value. It was meant to be used inside the game. Once you bought it, you were supposed to spend it on in-game items. There was no staking, no yield farming, no liquidity pools. Just play, spend, repeat. That’s why its value collapsed so fast. When players stopped playing, the token had nowhere else to go.
How much is KING worth today?
At its peak in October 2021, KING hit $0.8680. That’s over 80 cents for one token. Today? You’d struggle to find anyone selling it for more than a fraction of a penny. CoinGecko shows it trading around $0.00069 as of early 2025. LiveCoinWatch says it’s even lower-$0.00015. Kriptomat lists it at €0.000084. The numbers don’t match because no one’s actually trading it. There’s no real market.
The 24-hour trading volume? Just $6.40. That’s less than the cost of a coffee in Bristol. For comparison, Axie Infinity (AXS) was trading over $50 million per day back in 2021. KING doesn’t even register on the same scale. It’s ranked #9780 on CoinGecko and #11556 on LiveCoinWatch. There are over 11,000 cryptocurrencies with more trading activity than KING. Most of them are obscure. KING is worse than obscure-it’s abandoned.
Where can you buy KING?
You can only buy KING on decentralized exchanges. ApeSwap is listed as the most popular place to trade it. But here’s the problem: you need a crypto wallet (like MetaMask), you need BNB for gas fees, and you need to understand how to swap tokens on a DEX. Most people don’t. And even if you do, the transaction costs might eat up half your purchase.
Kriptomat lets you buy KING with euros, but requires a minimum of €15. That’s €15 for about 178,000 KING tokens. At current prices, that’s worth less than $13. You’re paying more in fees than the tokens are worth. And once you buy them? Good luck finding a buyer. No major exchanges list KING. No centralized platform accepts it. You’re stuck with it unless you want to play the game.
Why did KING fail?
Three things killed it: poor tokenomics, zero community, and no updates.
First, the economy was broken. KING had no burn mechanism. No supply control. No way to reduce the number of tokens in circulation. As more players joined early on, they minted more tokens through gameplay. But when the game lost popularity, those tokens kept multiplying. No one was using them. So the price crashed.
Second, the community vanished. There’s no active Discord. No Telegram group. No Reddit threads with more than five posts. No developer updates since 2022. The official website hasn’t changed in years. The last blog post? 2021. The last tweet? 2022. This isn’t a project in maintenance-it’s a project in hibernation. Or worse, burial.
Third, the game itself became unplayable. The UI lagged. The servers crashed. Rewards dried up. Players who spent real money on in-game items found their assets worthless. And when the developers stopped responding, the few remaining players left too.
Is KING still usable?
Technically, yes. If you still have the game installed and you’re one of the last 50 people playing CryptoBlades Kingdoms, you can still use KING to buy gear or upgrade your village. But even that’s risky. The game’s backend might shut down at any moment. There’s no guarantee the servers will stay up. No backup. No migration plan. If the game disappears tomorrow, your KING tokens vanish with it.
There’s no way to convert KING to anything else. No NFT marketplace accepts it. No wallet supports it as a staking asset. It’s a digital key to a door that no longer exists.
How does KING compare to other GameFi tokens?
GameFi tokens like AXS, SAND, and MANA had strong economies. They had real utility outside the game-land sales, NFT rentals, third-party integrations, partnerships. They had teams that listened to players and updated the game regularly. They had communities that grew, not shrank.
KING had none of that. It was a single-game token with no cross-platform use, no expansion plans, and no roadmap. It didn’t evolve. It didn’t adapt. It just sat there while the rest of the crypto gaming world moved on.
Even in 2021, when GameFi was booming, KING never gained traction. It wasn’t marketed well. It didn’t have influencers pushing it. It didn’t have partnerships with big names. It was just another crypto game that looked cool on paper but fell apart in practice.
Should you buy KING today?
No.
Not as an investment. Not as a gamble. Not even as a collector’s item. There’s no future here. The token is effectively dead. The game is gone. The team is silent. The market is non-existent.
If you’re a hardcore player who still has the game installed and you want to spend a few dollars to finish your last quest? Fine. Spend $5. Enjoy the nostalgia. But don’t buy more than you’re willing to lose. Because you will lose it all.
KING is a warning. Not about blockchain. Not about gaming. But about how easy it is to build something flashy, hype it up, and then vanish when the money runs out. CryptoBlades Kingdoms didn’t fail because of bad code. It failed because no one cared enough to keep it alive.
What happened to the original CryptoBlades?
The original CryptoBlades, which used $SKILL, was popular in 2021. It had a simple play-to-earn model: fight monsters, earn tokens, sell them. It had a decent community. It had regular updates. But even that game faded. By mid-2022, most players had moved on to newer titles. CryptoBlades Kingdoms was meant to be the upgrade. Instead, it became the tombstone.
Today, the CryptoBlades website redirects to a blank page. The Twitter account hasn’t posted in over two years. The GitHub repo is empty. The team? Gone. The project? Over.
Is CryptoBlades Kingdoms (KING) still being developed?
No. There have been no official updates, developer announcements, or code commits since late 2022. The website is static, the social media accounts are inactive, and the game’s servers are unreliable. All signs point to the project being abandoned.
Can I still play CryptoBlades Kingdoms?
Technically, yes-if you still have the game installed and can connect to the servers. But the experience is broken. Many features don’t work, rewards are inconsistent, and the community is virtually nonexistent. It’s not worth the time unless you’re preserving history.
Where can I buy KING tokens?
KING is only available on decentralized exchanges like ApeSwap. You need a BSC-compatible wallet (like MetaMask), BNB for gas fees, and the ability to swap tokens. No centralized exchanges list KING. Even then, trading volume is near zero, so finding a buyer is nearly impossible.
Why is KING’s price so low?
KING’s price collapsed because its only use case was inside a game that lost its players. With no demand, no burn mechanism, and no supply control, the token flooded the market while players disappeared. Its 24-hour trading volume is under $10, making it one of the least liquid tokens in existence.
Is KING a good investment?
Absolutely not. KING has no future as an investment. Its market cap is unreported, its liquidity is nonexistent, and its ecosystem is defunct. Any value you see today is purely speculative-and likely based on inaccurate data. You’re not buying an asset; you’re buying a digital ghost.